- Significant content for L4D1 was promised, and never delivered
- Valve put little faith in L4D1 since they almost certainly started working on L4D2 right after release
- The fact that L4D2 is nearly identical to L4D1 will decimate the community for both games
- The announced date is not nearly enough time to polish content or make significant gameplay changes
- The new character designs seem bland and unappealing so far
- L4D2 is too bright to fit in with L4D1's visual aesthetic
- The fiddle-based horde music is extremely disliked, though the differently orchestrated music is otherwise welcome
- L4D2's release will result in a drop in quality and frequency for L4D1 content, even compared to before
- The community has lost faith in Valve's former reputation for commitment to their games post-release
Sure there's reason for disappointment, but wouldn't a more effective movement be to just not purchase the game? Taking energy to talk about how you aren't going to purchase a game is like those people who hate Howard Stern, but listen to him for 2 hours a day... you pretty much just like to complain.
Kotaku
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