Thursday, August 19, 2010

Microsoft Announces Avatars 2.0

Our beloved bobblehead Xbox avatars will receive a visual update to coincide with the release of Microsoft's Kinect peripheral this fall.

The news broke straight from the lips of Rare's Senior Programmer Nick Burton, "The proportions will be made more realistic because hand-eye co-ordination broke when using the old cartoony proportions - not in terms of hardware but rather, player perception."

Makes sense. Rare (the developer of Donkey Kong Country and GoldenEye) more or less lead the charge in implementing avatars at Microsoft. So if these guys say changes are a comin', changes are a comin'. Look forward to "Avatars 2.0" closer to the release of Kinect.

OXM

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